Electricity-Blast

Electricity-Blast

This game was made for the sixth “Dirty Rectangles Programming Blast” with the theme of “Electricity”, This is the first Blast that we did over a week. For this blast I had the idea of using clouds to make lighting. So for this blast I researched fluid dynamics, clouds, and weather. This project implements a fluid solver ported from Java written by Cal Tech, It is based of Jos Stam’s paper “Real-Time Fluid Dynamics for Games”. This project was developed with xna in c#.

Fluid Test from Justin Dempsey on Vimeo.

Date: July 2010
Timeframe: 1 Week
Platform: Windows XNA
Players: 1
Requirements:
Microsoft DirectX 9.0c
Microsoft XNA Redistributable 3.1
Microsoft .NET Framework 3.5

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