Star Birth 3D is a small prototype I made based off the StarBirth code to test 3d anaglyph rendering. Two cameras are used to simulate the left and right eye. The eyes can be adjusted to change the space between them and the angle they are pointed to create a focus point. Each eye is rendered separately to a render target and then blended together to form a single image. Like Starbirth this was programmed with xna.
Timeframe: 2 Months intermittently
Platform: Windows XNA
Wired X-box 360 controller
Microsoft DirectX 9.0c
Microsoft XNA Redistributable 3.1
Microsoft .NET Framework 3.5